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タイトル
和文: 
英文:Research on a Learning System Toward Integration of Case Method and Business Gaming 
著者
和文: 中野健次, 松山科子, 寺野隆雄.  
英文: Kenji Nakano, Shinako Matsuyama, Takao Terano.  
言語 English 
掲載誌/書名
和文: 
英文:Agent-Based Approches in Economic and Sosial Complex SYstems IV - Post-Proceedings of the AESCS International Workshop 2005- 
巻, 号, ページ         pp. 21-32
出版年月 2007年12月 
出版者
和文: 
英文:Springer-Verlag, Japan 
会議名称
和文: 
英文: 
開催地
和文: 
英文: 
公式リンク http://www.springerlink.com/content/qg220222v4534837/
 
DOI https://doi.org/10.1007/978-4-431-71307-4_3
アブストラクト This paper reports on a development of business game, which aims at integrating Case Method and Business Gaming. This research proposes a new gaming structure model. In this model, we structuralize the decision-making area of corporate managers and build a framework to implement it as a business game. The model also contains a method to quantitatively express a corporate structure which is a mixture of middle-term business policies and short-term business operations. We use this model to develop a business game that simulates a case of “Asahi Super-Dry” to demonstrate that Business Gaming is able to deal with the qualitative decision-making area, as well as the conventional quantitative operation area. This paper also verifies the effectiveness of using Business Gaming in Case Study. In the experiments, undergraduate and graduate students who majors in business administration played the “Asahi Super-Dry Game”, and we analyzed and evaluated the learning effects on this learning system.

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