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HWANGDong-Hyun 研究業績一覧 (24件)
論文
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CHEN-CHIEH LIAO,
DONG-HYUN HWANG,
Hideki Koike.
AI Golf: Golf Swing Analysis Tool for Self-Training,
IEEE Access,
Vol. 10,
pp. 106286-106295,
Oct. 2022.
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Hwang D-H,
Koike H.
MonoMR: Synthesizing Pseudo-2.5D Mixed Reality Content from Monocular Videos,
Applied Sciences,
Vol. 11,
No. 17,
pp. 7946,
Aug. 2021.
公式リンク
国際会議発表 (査読有り)
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Yuka Tashiro,
Shio Miyafuji,
Dong-Hyun Hwang,
Satoshi Kiyofuji,
Taichi Kin,
Takeo Igarashi,
Hideki Koike.
GAuze-MIcrosuture-FICATION: Gamification in Microsuture training with real-time feedback,
the Augmented Humans International Conference 2023,
Proceedings of the Augmented Humans International Conference 2023,
ACM,
pp. 15-26,
Mar. 2023.
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Chen-Chieh Liao,
Dong-Hyun Hwang,
Erwin Wu,
Hideki Koike.
AI Coach: A Motor Skill Training System using Motion Discrepancy Detection,
AHs '23: the Augmented Humans International Conference 2023,
Proceedings of the Augmented Humans International Conference 2023,
ACM,
pp. 179-189,
Mar. 2023.
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Yuka Tashiro,
Mikihito Matsuura,
Dong-Hyun Hwang,
Shio Miyafuji,
Satoshi Kiyofuji,
Taichi Kin,
Takeo Igarashi,
Hideki Koike.
Introducing a Concept of Gamification to Microscopic Suturing Training,
Augmented Humans 2022 (AHs 2022),
Proc. of Augmented Humans 2022 (AHs 2022),
pp. 294-297,
Mar. 2022.
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Chen-Chieh Liao,
Dong-Hyun Hwang,
Hideki Koike.
How Can I Swing Like Pro?: Golf Swing Analysis Tool for Self Training,
ACM SIGGRAPH Asia 2021,
Proc. of SIGGRAPH Asia 2021 companion,
Dec. 2021.
公式リンク
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Kohei Aso,
Dong-Hyun Hwang,
Hideki Koike.
Portable 3D Human Pose Estimation for Human-Human Interaction using a Chest-Mounted Fisheye Camera,
ACM Augmented Humans International Conference (AHs'21),
ACM,
Feb. 2021.
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Dong-Hyun Hwang,
Kohei Aso,
Ye Yuan,
Kris Kitani,
Hideki Koike.
MonoEye: Multimodal Human Motion Capture System Using A Single Ultra-Wide Fisheye Camera,
ACM User Interface Software and Technology (UIST2020),
Proceedings of ACM Symposium on User Interface Software and Technology (UIST2020),
ACM,
pp. 98-111,
Oct. 2020.
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Dong-Hyun Hwang,
Suntae Kim,
Nicolas Monet,
Hideki Koike,
Soonmin Bae.
Lightweight 3D Human Pose Estimation Network Training Using Teacher-Student Learning,
The IEEE Winter Conference on Applications of Computer Vision 2020 (WACV2020),
pp. 479-488,
Mar. 2020.
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Atsuki Ikeda,
Yuka Tanaka,
Dong-Hyun Hwang,
Homare Kon,
Hideki Koike.
Golf training system using sonification and virtual shadow,
ACM SIGGRAPH 2019 Emerging Technologies (SIGGRAPH '19,
14,
p. 1-2,
July 2019.
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Atsuki Ikeda,
Dong-Hyun Hwang,
Hideki Koike.
A Real-Time Projection System for Golf Training using Virtual Shadow,
The First IEEE VR Workshop on Human Augmentation and Its Applications (HAA2019),
pp. 1527-1528,
Mar. 2019.
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Dong-Hyun Hwang,
Kohei Aso,
Hideki Koike.
Toward human motion capturing with an ultra-wide fisheye camera on the chest,
The First IEEE VR Workshop on Human Augmentation and Its Applications (HAA2019),
pp. 1524-1526,
Mar. 2019.
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Kohei Aso,
Dong-Hyun Hwang,
Hideki Koike.
Generating Synthetic Humans for Learning 3D Pose Estimation,
The First IEEE VR Workshop on Human Augmentation and Its Applications (HAA2019),
pp. 1519-1520,
Mar. 2019.
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Dong-Hyun Hwang,
Kohei Aso,
Hideki Koike.
MonoEye: Monocular Fisheye Camera based 3D Human Pose Estimation,
IEEE VR 2019,
pp. 988-989,
Mar. 2019.
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Toshiki Sato,
Dong-Hyun Hwang,
Hideki Koike.
MlioLight: Projector-camera Based Multi-layered Image Overlay System for Multiple Flashlights Interaction,
ACM International Conference on Interactive Surfaces and Systems (ISS2018),
ACM,
Nov. 2018.
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Atsuki Ikeda,
Dong-Hyun Hwang,
Hideki Koike.
AR based Self Sports Learning System Using Decayed Dynamic Time Warping Algorithm,
International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments,
Nov. 2018.
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Dong-Hyun Hwang,
Hideki Koike.
Synthesizing pseudo-2.5D content from monocular videos for mixed reality,
ACM Human Factors in Computing Systems (CHI2018),
Proc of ACM Human Factors in Computing Systems (CHI2018),
ACM,
Apr. 2018.
国内会議発表 (査読有り)
国際会議発表 (査読なし・不明)
国内会議発表 (査読なし・不明)
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田代優香,
HwangDong-Hyun,
松浦幹人,
宮藤詩緒,
清藤哲史,
金太一,
五十嵐健夫,
小池英樹.
顕微鏡縫合術訓練におけるゲーミフィケーション要素の導入,
WISS 2021: 第29回インタラクティブシステムとソフトウェアに関するワークショップ,
Dec. 2022.
公式リンク
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池田篤紀,
HWANGDong-Hyun,
小池英樹.
視聴覚フィードバックを用いた動的スポーツ学習支援システム,
第26回インタラクティブシステムとソフトウェアに関するワークショップ(WISS2018),
Sept. 2018.
学位論文
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Markerless Human Motion Capture and Visualization from Monocular Videos,
Exam Summary,
Doctor (Academic),
Tokyo Institute of Technology,
2022/03/26,
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Markerless Human Motion Capture and Visualization from Monocular Videos,
Thesis,
Doctor (Academic),
Tokyo Institute of Technology,
2022/03/26,
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Markerless Human Motion Capture and Visualization from Monocular Videos,
Summary,
Doctor (Academic),
Tokyo Institute of Technology,
2022/03/26,
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